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AKACCMIOF

276 Audio Reviews

159 w/ Responses

Trippy shit!

Not totally sure what just happened... but it had rhythm... :P

Bring up the bass drum though, it needs more kick, and a harder snare IMO, matter of taste though :)

8 & 5 in the hope that others can experience wtf just happened, and because I really like what you just did :P

AirplaneRadio responds:

Thank you very much!

Noice! :D

Like the ideas you have here, but it needs some freakin snare! :P Decent halloweenish stuff though :)

hoppingmad1 responds:

Thanks! I'll add more snare to my other stuff

Nice ideas- very creepy!

Perhaps if you brought the synth that's playing Q&A with the guitar up, it'd sound more flowing. Perhaps sidechaining the bass to the bass drum would sound deeper as well. Keep it up!

4 & 7 AKACCMIOF

BowserThedestructive responds:

Thanks nice idea I am not that experienced with side chaining but I do need to learn more on how to do it so I can incorporate that into it. Also my sound manipulation must be good if you thought there was a guitar in this song because there isn't ^_^. Its a piano sound with distortion on it. Which now that I think about it makes it sound like an 80's horror film type of sound.

Reviewer below gave most of what I have to say...

... But i thought I'd lend a hand with what to learn. Cellos and double basses aren't really good for being used like regular bass synths. They need smaller and less frequent jumps, or they'll tend towards sounding disjunct. When percussion comes in, you treat this song like an electronic song and don't really add much else alongside. The string timbres used in classical music are thinner than the ones synths create generally. To keep interest, add wind, brass or piano, and finally, to surmise, a greater wealth of ideas or innovation in modifying current ones is needed.

Put simply, classical music uses very familiar sounds constantly, for this reason it gets boring quicker than music which use artificial ones. More ideas, richer harmonies (7ths 9ths suspensions etc) and greater variation in timbre (instruments used) is needed to combat this.

My two cents along with a 6 and a 4
And love and peace.
AKACCMIOF

godset responds:

Excellent insight. I've got very little experience with classical music, and was mostly just using this as a test of a couple of new VSTs.

Nice, but lacking depth.

Got some nice stuff going on here, but I would reccomend a LOT of development, because right now this only sounds like an introduction. IMO with development this could both be more interesting to listen to and offer a greater variety of uses to a game designer. This is a good little loop, but its all up on the relatively tinny range of the spectrum. I would reccomend deepening it.

Love & peace.
5 & 8
AKACCMIOF

Yeah, I'd say this is pretty brilliant video game!

Got the right feel definitely, good use of piano, drum, and straight sawtooth/ square (couldn't quite tell which) synths. Love the riffijng, all in all brilliant, but Ima guess you look for more in a review than sycophantic gushing.

I would recommend experimenting with a bass part on the return of the piano, and my general advicce with video game music is just build A MILLION sections. Electronicy, pannicked, wistful, all that stuff for game designers to choose from for each scene. But hey, that's all highly personal and my way is by no means the only way.

As a standalone piece of music, I absolutely adore how much you've put up, but I would prefer to see it expanded and have some more variation, but that's from thestandpoint of a listener and not necessarily a game designer.

All in all well worthy of more attention therefore worthy of a five. Keep at it.

Love and peace.
9 & 5
AKACCMIOF

godset responds:

Thanks for the awesome reviews! I think you're right in saying that there may not be a lot of variety in the things I create. I try to capture how I feel, so maybe I'm just not emotionally complex ;D and that may turn out to be a good thing as life progresses. The bass would be an interesting addition.

Good, nice glitches, but...

MY WILLY IS NOT SMALL!!!!

Take it back plz T.T

IrKuro responds:

AHAAHAHAHAHA, no. You know you're just lying to yourself. I've seen it, after all. ;)

Yeah the saws are pretty G :P

Last track of yours I'll be reviewing today probably, it sounds pretty win, though i would reccomend a fuller bass end of the spectrum :) its sounding good though man :) Very kinda Prodigy in an odd way :) The Saws are bitching though, yeah :)
9&5
Love & peace!
AKACCMIOF

MisterJayElectro responds:

Hm, Prodigy? I wasn't even going for that, but now I'm honored :) Thanks for the review! I did get a little lazy with my bass; only used two different instruments through the song and didn't vary with the style. I just never thought I'd do good with saws, it surprises me that people like it. Thanks!

Not too shabby :)

The key change shows the track has promise, but you NEED to get a better bass drum and bass sound for this track to fulfill its true potential! Also the track needs a drop around 1:40 i think :)

All the crit out the way, the leads are bitching, and the melody's freaking awesome :P

Love and peace
8 &4
AKACCMIOF

MisterJayElectro responds:

I gotta admit, the beginning's drums aren't great because they're technically more of a melody type thing than anything with punch to it. And now that I pay attention to the part, I know what you mean about 1:40. I've got a bunch of Vengeance packs now for that sorta stuff, see what I can do in later songs! :) Thanks a bunch for the review, I love having my stuff critiqued! Even if it's a harsh review.

MoonBurn (AKA Can't Catch Me if I'm On Fire) MSN: bassist-in-search-of -groupies@hotmail.co m

MoonBurn @AKACCMIOF

Age 30, Male

Student

Watford Boys

London

Joined on 7/30/08

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